Best Monotype Runs for Pokemon Diamond, Pearl, and Platinum

As I’m writing and submitting this blog article, Pokémon Go is releasing Sinnoh Pokémon on the roads. I love the different productions for one reason or another but Generation 4 appears to have a special place in my heart because was when I got back to Pokémon following a long hiatus. In particular, Pokémon Platinum ranks as among my favorite Pokémon games since they took Diamond and Pearl and enhanced everything about these games creating a leading classic.

But we are here in order to ascertain which forms are the very best for a Monotype (or solitary Form ) Run which is a run where you just catch and train 1 type of Pokémon. And regrettably, the Sinnoh games have been hit or miss. Although more Pokémon are introduced, Diamond and Pearl only have 150 Pokémon available so you get some fairly average runs. Platinum happily adds 60 more Pokémon into Sinnoh which makes a good deal of types doable or splendid.

I have written previous posts on Monotype Run so check out those. But for those who are unfamiliar here are some rules.

  1. Only Pokémon of a specific type may be caught and educated.
  2. You must grab the very first Pokémon available of this type if your newcomer doesn’t match that kind (you will then need to disregard that beginner ).
  3. You will instruct a Pokémon that evolves to said type as long as you get it done ASAP.
  4. No trading enabled
  5. Just Pokémon caught before Elite Four are all counted.

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Without further ado, let us take a look! A list of full team mixes can be seen below as well.

The Best Types

Starting with the best tier I’d state that the Water, Poison, Conventional , Psychic, Steel, along with Struggling types are types you ought to go for because of their commonality, early availability and kind coverage. This is the very first time in the show where Poison can defend itself against Psychic attacks thanks to both Drapion and Stuntank and when you have Roserade, Toxicroak, Crobat, and Tentacruel financing up you you’re in for a fantastic moment. Struggling types meanwhile have a near consistent occurrence-rate as you have Chimchar as the starter and then later you got Medicham, Toxicroak, also, needless to say, Lucario. Water is splendid as usual but this run is unique since you got Empoleon who’s incredibly rare and astonishing. Empoleon’s presence also creates the Sinnoh matches a hidden gem for a metal group, certainly don’t miss it here.

Meanwhile, the Platinum enhances these kinds further and create Ground and Flying kinds amusing…thanks tooooo Gliscor! Gliscor’s wonderful type combo improves both of these forms and come-on, it is Gliscor, they’re the best. You also can train a Mamoswine for Earth and a Togekiss and Yanmega for Flying.

The Worst Types

Like routine, Dragon and Ice are kinds that I strongly urge against. Despite Platinum these kinds suffer as a result of late game availability (especially Ice), limited selections, and inadequate coverage. Additionally, if you’re playing Diamond or Pearl, Fire along with Electric are pretty abysmal. Sure, you can catch both kinds early on but there are hardly any of them. Platinum improves their diversity and makes them more doable but it is going to surely be a walk in the park. Dark kinds can also be rather dismal if your enjoying Pearl or Platinum since they’re accessible mid-game at best and there’s a lackluster motto. Luckily, in Diamond, you can catch a Murkrow at Eterna Forest after the first gym.


If you skipped forward and looked through the list, you may have discovered Spiritomb is lacking out of the Dark and Ghost type lists. That is because he is one of the hardest non-legendary Pokémon to catch. You want to get that the Old Keystone, which itself is not too hard, however you also have to talk to 32 people in the underground. They must be actual individuals also and not NPCs! Thankfully, you will only need one other individual with Diamond/Pearl/Platinum to do it. But because you need an extra copy of the sport so as to get Spiritomb this technically disqualifies Spiritomb based on our principles. Nevertheless, Dark type still has neutral policy because of Drapion.

Team Combinations


Ideal Team: Vepiquen, Wormadam (Steel and Ground type ), Heracross, Dustox, Mothim/Yanmega (Platinum)/Scyther (Platinum Card )

Optional Pokémon: Kricketune, Beautifly

First Pokémon: Kricketot via Route 202 prior to the first gym

Covers Weaknesses?


First Pokémon: Murkrow can be captured in Eterna Forest after the first fitness center in Diamond. In Pearl, you can catch a Skorupi from the Great Marsh nicely after the third fitness center. In Platinum, you can get an Eevee at Hearthome City before the next gym.

Covers Weaknesses? Yes


Ideal Team: Garchomp, Dialga (Diamond)/Palkia (Pearl)/ / Giratina (Platinum), Altaria (Platinum)

First Pokémon: Gible in Wayward Cave. In Diamond and Pearl you need strength that is following the 6th fitness center. In Platinum, strength is not mandatory and you are able to grab one following the second health.

Covers Weaknesses? Only in Diamond because of Dialga but at the other two versions, Pearl includes a Dragon weakness and Platinum has a Dragon and Ice weakness


Optional Pokémon: Pachirisu

First Pokémon: Shinx at Route 202 before the first fitness center

Covers Weaknesses? Just in Platinum, in Diamond and Pearl that the Ground kind Isn’t neutralized.

Fairy (technically doesn’t exist yet but if it did…)

Ideal Team: Mr. Mime, Clefable, Azumarill, Gardevoir (Platinum), Togekiss (Platinum)

First Pokémon: Cleffa/Clefairy in Mt Coronet after the next gym

Covers Weaknesses? No, Steel or even Poison not coated


Ideal Team: Infernape, Heracross, Toxicroak, Medicham, Lucario, Gallade (Platinum Card )

Covers Weaknesses? Yes


First Pokémon: Chimchar via newcomer

Covers Weaknesses? No, Ground and Water not neutralized


Optional Pokémon: Staraptor/Noctowl/Chatot/ / Togekiss (Platinum), Pelipper/Mantine

First Pokémon: Starly via Route 201

Covers Weaknesses? Just in PlatinumCard, in Diamond and Pearl that the Electric and Rock forms are not neutralized.


Ideal Team: Haunter, Drifblim, Dusclops (Platinum)/Mismagius (Diamond), Rotom (Platinum), Froslass (Platinum)

Optional Pokémon: Giratina (Platinum)

First Pokémon: Drifloon on Fridays at the Valley Windworks ahead of the next gym

Covers Weaknesses? No, Ghost and Dark motions Aren’t neutralized


First Pokémon: Turtwig via starter

Covers Weaknesses? Fire and Flying not coated


First Pokémon: Turtwig via starter

Covers Weaknesses? Yes


First Pokémon: Snover/Sneasel at Diamond and Pearl on Route 216 following the sixth gym or Eevee at Hearthome City in Platinum just before the next gym.

Covers Weaknesses? No, all versions weak to Steel and Fire. Diamond/Pearl also feeble to Stone and Fighting


First Pokémon: Starly along with Bidoof in Route 201

Covers Weaknesses? Yes


First Pokémon: Zubat through Route 203 and 204 and Budew via Route 204 both of which may be caught before the initial gym

Covers Weaknesses? Yes


Ideal Team: Mr. Mime/Gardevoir (Platinum), Bronzong, Medicham/Gallade (Platinum), Kadabra, Girafarig, Espeon (Platinum Card )

Optional Pokémon: Chimecho

First Pokémon: Abra via Route 203 before the first gym

Covers Weaknesses? Yes


First Pokémon: Geodude either Oreburgh Gate or Ravaged Course before the initial gym

Covers Weaknesses? No, in all versions Water, Ground and Fighting moves aren’t neutralized. In Diamond, the Rock kind is also weak to Grass and metal moves.

Notes: Please be aware that you may only purchase Rampardos OR Bastiodon in PlatinumCard! It depends on your Trainer ID number. If the last digit is even you get a Bastiodon and when it is odd you receive a Rampardos.


Ideal Team: Empoleon, Bastiodon (Pearl and Platinum [require an ID that ends with an even amount ])/ / Probopass (Platinum), Bronzong, Lucario, Steelix, Magnezone (Platinum Card )

Optional Pokémon: Dialga (Diamond), Wormadam

First Pokémon: Piplup via newcomer

Covers Weaknesses? Yes, as long as you purchase a Bronzong that has the Levitate Ability.


First Pokémon: Piplup through Starter


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